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Job at NVIDIA

Mechanical Solution Engineer, Robotics

Employer
NVIDIA
Location
China, Beijing · China, Shanghai
Workplace
Not supplied
Employment
full-time
Published
First listed on USASI

Apply on NVIDIA’s site (external site)

This posting comes from NVIDIA’s own Workday job board. USASI checks that board twice a day and removes this page once the employer closes the posting. The description below is NVIDIA’s text as published; USASI does not edit it, does not recruit, and does not take applications. How jobs are collected.

Job description

We are seeking hands-on Mechanical Engineer in Solutions Architecture Team to support the design and development of robotic hardware systems, with a focus on mechanism design and mechatronics integration. This role will contribute to rapid prototyping, iteration, and validation of mechanical subsystems, particularly for end-effectors and robotic assemblies. You’ll collaborate with Gear Lab Team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.

What you'll be doing:

  • Design and develop mechanical components and assemblies for robotic systems, with emphasis on mechanisms and transmissions
  • Contribute to end-effector and gripper design, including kinematics, packaging, and integration with actuators and sensors
  • Prototype and iterate designs using rapid fabrication methods (3D printing, off-the-shelf components, vendor-fabricated parts)
  • Collaborate with electrical and software engineers to integrate motors, sensors, and control systems
  • Perform basic analysis and validation of designs (tolerance, strength, failure modes, etc.)
  • Generate clear CAD models, drawings, and documentation for fabrication and assembly
  • Support lab build, test, and debugging of hardware systems

What we need to see:

  • Bachelor’s or Master’s degree in Mechanical Engineering or related field with over 4 years' working experience
  • Strong fundamentals in mechanical design, including mechanisms, linkages, gear trains, and actuation systems
  • Experience with robotic systems, mechatronics, or precision mechanical design
  • Proficiency in CAD (e.g., Onshape, SolidWorks, Fusion 360, or similar)
  • Familiarity with motors, transmissions, and basic control concepts
  • Understanding of design for manufacturing (DFM) and tolerance stack-up
  • Hands-on experience building and debugging physical hardware

Ways to stand out from the crowd:

  • Experience with end-effectors or gripper design
  • Familiarity with cable-driven systems, compliant mechanisms, or underactuated designs
  • Experience working with vendors for CNC, sheet metal, or additive manufacturing
  • Exposure to sensors (encoders, force/torque, tactile) and their integration
  • Basic programming or scripting for testing and data collection

Apply on NVIDIA’s site (external site)

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