Job at NVIDIA
Physical Design Engineer
- Employer
- NVIDIA
- Location
- Taiwan, Hsinchu
- Workplace
- Not supplied
- Employment
- full-time
- Published
- First listed on USASI
This posting comes from NVIDIA’s own Workday job board. USASI checks that board twice a day and removes this page once the employer closes the posting. The description below is NVIDIA’s text as published; USASI does not edit it, does not recruit, and does not take applications. How jobs are collected.
Job description
We are now looking for VLSI Physical Design Engineers in Hsinchu office, Taiwan. We utilize latest process technology, advanced EDA tools, and sophisticated design methodology. We always work on the most challenging designs, and push for performance limit.
What you’ll be doing:
- A role in physical design for NVIDIA GPU and Mobile chips.
- Participate in various aspects of physical design, including full chip floorplanning, power/clock distribution, timing optimization, place & route, timing closure, power/signal integrity analysis, and physical verification.
- Troubleshoot a wide variety of design and flow complicated issues, and apply proactive intervention.
- Collaborate with RTL, DFT and Circuit designers to ensure high quality of design implementation.
What we need to see:
- BS in Engineering or Science or equivalent experience
- Power user of EDA tools from Synopsys (ICC2/DC/PT/STAR-RC), Cadence (EDI/Innovus/Voltus) or Ansys (Redhawk)
- Experience in Clock/Power Distribution, P&R, Timing closure, RC Extraction, and verification on advanced technology nodes
- 2+ years of experience in above areas
Ways to stand out from the crowd:
- MS in Engineering or Science
- Knowledge in FinFET technology, circuit design, and package design
- Experience in physical verification tools from Synopsys (ICV) or Mentor (Calibre)
- Proficiency in Perl, Python, TCL and Makefile scripts
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