Job at NVIDIA
Senior Software Architect, RISC-V Networking Accelerator
- Employer
- NVIDIA
- Location
- Israel, Beer Sheva · Israel, Raanana · Israel, Tel Aviv · Israel, Tel Hai · Israel, Yokneam
- Workplace
- Not supplied
- Employment
- full-time
- Published
- First listed on USASI
This posting comes from NVIDIA’s own Workday job board. USASI checks that board twice a day and removes this page once the employer closes the posting. The description below is NVIDIA’s text as published; USASI does not edit it, does not recruit, and does not take applications. How jobs are collected.
Job description
NVIDIA is looking for a highly motivated Senior Software Architect to join our Networking Software Architecture team in Israel. In this role, you will define and drive the software architecture for RISC-V-based networking accelerators, with a strong focus on programmable packet processing and networking acceleration infrastructure. The role is centered on the software and system foundations that enable embedded programs to be built, coordinated, secured, deployed, and performed across NVIDIA networking platforms.
You will work across architecture, hardware, firmware, software, SDK, and compiler teams to establish the common foundations for programmable networking acceleration. This includes building embedded software infrastructure, defining application lifecycle flows, and enabling scalable platforms for multiple programmable acceleration use cases. This is an outstanding opportunity to influence the architecture of programmable networking systems. You will solve complex cross-stack problems and help define how NVIDIA delivers secure, high-performance, and extensible acceleration infrastructure for future products.
What you'll be doing:
- Establish the vision, architecture, and roadmap for the embedded RISC-V networking accelerators software stack across NVIDIA networking platforms.
- Architect the end-to-end software stack for embedded program flows across SDKs, real-time operating systems, firmware, compilation, packaging, signing, registration, deployment, and loading.
- Lead the definition of interfaces, abstractions, and APIs for embedded programs.
- Build proofs of concept, guide technical investigations, and use data-driven analysis to validate architectural decisions.
- Identify long-term infrastructure gaps and translate product requirements into clear architecture plans and implementation priorities.
What we need to see:
- Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
- More than 5 years of direct experience in embedded software development or low-level software architecture.
- Extensive experience in system software, infrastructure, runtime architecture, or platform software for complex HW/SW products.
- Solid understanding of low-level software concepts such as toolchains, compilers, binary formats, runtime loading, execution environments, performance optimization, and memory-conscious system building.
- Experience working across multiple layers such as architecture, firmware, SDKs, compilers, operating systems or RTOS, and host software.
- Strong technical and communication skills, with the ability to turn requirements into clear architecture, technical direction, and implementation plans across globally distributed teams.
Ways to stand out from the crowd:
- Proven experience with networking systems, packet processing, RDMA, transport protocols, or NIC software and firmware interfaces.
- Experience with programmable networking, smart NICs, embedded accelerators, or RISC-V-based execution environments.
- Background in compiler and toolchain flows, ELF and binary formats, signing and verification flows, or embedded program lifecycle infrastructure.
- Experience with RTOS integration, board bring-up, BSP or driver development, or secure software delivery flows.
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