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Katja Hofmann

Partner Research Manager at Microsoft Research Cambridge who led the Muse (WHAM) gameplay model project

  • Partner Research Manager, co-leading the People-Centric AI research area, Microsoft Research Cambridge12
  • Board member (since 2022) and Secretary of the Board (since 2024), International Conference on Learning Representations (ICLR)1

Katja Hofmann is a Partner Research Manager at Microsoft Research Cambridge, where Hofmann co-leads the People-Centric AI research area, with work on generative AI, interactive media and game intelligence. Hofmann led the project behind WHAM, the World and Human Action Model that Microsoft introduced as Muse in February 2025, and is one of the four senior authors of the accompanying Nature paper. Hofmann previously led Microsoft Research's Game Intelligence team and serves on the board of the International Conference on Learning Representations (ICLR).123

Role

Hofmann is a Partner Research Manager at Microsoft Research Cambridge and co-leads its People-Centric AI research area, which combines machine learning with human-computer interaction, design and social science. Hofmann previously led the Game Intelligence team, focused on machine learning research for video games, which now forms part of that area.1

Hofmann has served on the board of ICLR since 2022 and as Secretary of the Board since 2024, after serving as Senior Program Chair for ICLR 2021 and General Chair for ICLR 2022.1

Muse and WHAM

On February 19, 2025, Nature published "World and Human Action Models towards gameplay ideation", and Hofmann's Microsoft Research post introduced the model as Muse, a generative AI model for gameplay ideation. The paper's contributions statement says Hofmann led the project, and Microsoft released the WHAM weights and sample gameplay data on Hugging Face.324

Work

Career timeline

  1. 2021

    Served as Senior Program Chair of ICLR 2021.1

  2. 2022

    Served as General Chair of ICLR 2022 and joined the ICLR board.1

  3. 2024

    Became Secretary of the ICLR Board.1

  4. Feb 19, 2025

    Introduced Muse as Nature published the WHAM paper, with Hofmann as project lead.23

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References · reviewed Oct 22, 2026

  1. 1.
    Katja Hofmann at Microsoft Research (external site: microsoft.com)

    Microsoft Research · Official page · accessed Oct 22, 2026

  2. 2.
  3. 3.
    World and Human Action Models towards gameplay ideation (Nature) (external site: nature.com)

    Nature · Paper · published Feb 19, 2025 · accessed Oct 22, 2026

  4. 4.
    microsoft/wham model card (external site: huggingface.co)

    Microsoft (Hugging Face) · Model card · accessed Oct 22, 2026

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