Aaron Lefohn
Vice President of Graphics Research at NVIDIA; leads the Real-Time Rendering Research team
Aaron Lefohn is Vice President of Graphics Research at NVIDIA and leads the company's Real-Time Rendering Research team. NVIDIA's research profile says products derived from inventions by Lefohn's teams include DLSS, RTX Direct Illumination (RTXDI), NVIDIA's Real-Time Denoisers (NRD) and the OptiX Deep Learning Denoiser, and that the teams currently focus on real-time physically based light transport, AI computer graphics, image metrics and graphics systems. Lefohn co-authored "Random-Access Neural Compression of Material Textures", which received a SIGGRAPH 2023 Technical Papers honorable mention. Earlier, Lefohn worked in rendering R&D at Pixar Animation Studios, at the graphics startup Neoptica, and led real-time rendering research at Intel.123
Work
Random-Access Neural Compression of Material Textures (external site: arxiv.org)Published research
Co-author of a method that compresses material textures and their mipmap chains together and decompresses them on demand with a small per-material neural network; NVIDIA lists the paper under SIGGRAPH 2023 with a Technical Papers honorable mention.32
DLSS, RTXDI and NRD
NVIDIA's research profile lists DLSS, RTX Direct Illumination, NVIDIA's Real-Time Denoisers and the OptiX Deep Learning Denoiser among NVIDIA products derived from inventions by Lefohn's teams.2
Other documented roles
Roles the sources document but that are not confirmed as current.
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